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| | CDListMaterial (CGLContext &context) |
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| void | SetAmbient (cpu_vec_xyzw ambient) |
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| void | SetDiffuse (cpu_vec_xyzw diffuse) |
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| void | SetSpecular (cpu_vec_xyzw specular) |
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| void | SetEmission (cpu_vec_xyzw emission) |
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| void | SetShininess (float shine) |
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| | CMaterial (CGLContext &context) |
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virtual void | SetAmbient (cpu_vec_xyzw ambient)=0 |
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virtual void | SetDiffuse (cpu_vec_xyzw diffuse)=0 |
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virtual void | SetSpecular (cpu_vec_xyzw specular)=0 |
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virtual void | SetEmission (cpu_vec_xyzw emission)=0 |
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virtual void | SetShininess (float shine)=0 |
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Definition at line 81 of file material.h.
◆ CDListMaterial()
| CDListMaterial::CDListMaterial |
( |
CGLContext & |
context | ) |
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inline |
◆ TellRendererMaterialChanged()
| void CDListMaterial::TellRendererMaterialChanged |
( |
| ) |
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inlineprivate |
◆ SetAmbient()
| void CDListMaterial::SetAmbient |
( |
cpu_vec_xyzw |
ambient | ) |
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virtual |
◆ SetDiffuse()
| void CDListMaterial::SetDiffuse |
( |
cpu_vec_xyzw |
diffuse | ) |
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virtual |
◆ SetSpecular()
| void CDListMaterial::SetSpecular |
( |
cpu_vec_xyzw |
specular | ) |
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virtual |
◆ SetEmission()
| void CDListMaterial::SetEmission |
( |
cpu_vec_xyzw |
emission | ) |
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virtual |
◆ SetShininess()
| void CDListMaterial::SetShininess |
( |
float |
shine | ) |
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virtual |
The documentation for this class was generated from the following files: